![total conquest base viewer total conquest base viewer](https://media.moddb.com/images/mods/1/19/18725/mb19.1.jpg)
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This means a single rally cannot take over a castle(even if you make total annihilation to the enemy castle), which is fully reinforced, you need a minimum of 2 rallies. A Castle can be reinforced with 30 players and is dependant on march sizes of those players, but a total army which fights always is under that, mostly it is near to 3m troops(probably with all these new bonuses and research it will increase drastically). Also can use Warrior Summoning from there if needs be.Īs this event is very different from normal Castle Siege, then there are certain aspects you should always consider. Also if someone is really good at it you might want to disband him after taking castles and re-take new ones.Īs you are not able to change your battle stats after entering, there are a few things you should do before entering.ģ.2) If you have dungeon 25, then get yourself a lordģ.4) Warrior Summoning and fix army configurationģ.6) Set yourself 20% total attack on, and go battle using 20% total attack as you have an issue not seeing it anymore after the event starts. Players, who all try to get a castle just for the beginning points. This means you should in beginning try to get the castles first and you should not just use a single player hastening into a castle, but multiple Also remember each player can hold only 1 Castle total, when he has taken a Castle he is not capable to rally another one, but sometimes he can start rallies on enemy players.Īs you can see from this screenshot, you get points from holding castles per minute and from getting there first. This means the only thing matters is the strength of rally leads and the numbers of the troops. The most points giving castle is Casterly rock, then comes 2 ports Lannister Port and Targaryens Port, if you are capable to hold these 3 castles all the time, then you probably win the match, but do not underestimate the smaller castles as well, as its quite hard to hold enemy port or any castle, as there is infinity numbers of rallies enemy can start same time on a single target. There are two sides Lannisters and Targaryens, which are randomly chosen, Targaryens start south-west and Lannisters in north-east. For instance, the Dregs campaign has an Embargo of 30 equippable items, and the Factions or Guilds must earn the most Conquest Points to be declared the winner.*Special thanks to an anonymous player for contributing his game guide to us!Īlliance Conquest is an event that has two random alliances fighting each other over a point system of holding castles, killing enemy players and capturing a location for the first time. Players can join their efforts by joining guilds, to pool their efforts and resources to attain victory in their campaigns. Classes in Crowfall include the Knight, Confessor, Ranger, Assassin, Myrmidon, Templar, Cleric, Duelist, Druid, and Frostweaver.Īside from battling the different monsters and enemies in the game, Crowfall players must also gather resources, becoming more difficult as the seasons change. Races in Crowfall include the usual Human, Half-Elf, Wood and High Elf, to the unusual such as Centaur, Stoneborn, Half-Giant, Guinecean, and Minotaur. There are many character options during creation in Crowfall. Campaigns in Crowfall can last anywhere from a month to an entire year.
![total conquest base viewer total conquest base viewer](https://media.moddb.com/images/mods/1/19/18725/mb15.jpg)
Each world, such as the Eternal Kingdoms, God's Reach, The Infected, The Shadow, and the Dregs, is procedurally generated and the entire world ends after a campaign, except for Eternal Kingdoms. As Crowfall is loosely based on the Norse myths, there is a cycle of birth and rebirth for the campaigns. Crowfall is unique in that it features different systems depending on the location.